Enum TrickleDown
Use this enum to specify during which phases the event handler is executed.
Namespace: UnityEngine.UIElements
Syntax
public enum TrickleDown : int
Fields
Name | Description | Value |
---|---|---|
NoTrickleDown | The event handler should be executed during the AtTarget and BubbleUp phases. |
|
TrickleDown | The event handler should be executed during the AtTarget and BubbleUp phases. |