Class Manipulator
Base class for all Manipulator implementations.
Namespace: UnityEngine.UIElements
Syntax
public abstract class Manipulator : object, IManipulator
Properties
target
VisualElement being manipulated.
Declaration
public VisualElement target { get; set; }
Property Value
Type | Description |
---|---|
VisualElement |
Implements
Methods
RegisterCallbacksOnTarget()
Called to register event callbacks on the target element.
Declaration
protected abstract void RegisterCallbacksOnTarget()
UnregisterCallbacksFromTarget()
Called to unregister event callbacks from the target element.
Declaration
protected abstract void UnregisterCallbacksFromTarget()