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    Namespace UnityEditor.UIElements.TestFramework

    Classes

    ContextMenuSimulator

    Provides a testable wrapper for context menu interactions in UI Toolkit tests. Allows simulation and verification of context menu display, item selection, and menu content without invoking the native system menu.

    EditorPanelSimulator

    A PanelSimulator with a default Editor panel.

    EditorWindowPanelSimulator

    A PanelSimulator accessing an EditorWindow's panel. Allows for the simulation of time passing, sending events, and updating the panel in a synchronous manner.

    EditorWindowUITestFixture<EditorWindowType>

    Test fixture base class that creates an EditorWindow.

    InspectorTestUtility

    Utility class to create an Inspector for a given object.

    StylesApplicator

    Applies styles to UI in conjunction with the test fixtures.

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