Namespace UnityEditor.UIElements.TestFramework
Classes
ContextMenuSimulator
Provides a testable wrapper for context menu interactions in UI Toolkit tests. Allows simulation and verification of context menu display, item selection, and menu content without invoking the native system menu.
DebugUITestFixture
Use this class instead of UITestFixture
to keep an EditorWindow visible while developing or debugging tests.
EditorPanelSimulator
A PanelSimulator with a default EditorPanel.
EditorWindowPanelSimulator
A PanelSimulator accessing an EditorWindow's panel.
Allows for the simulation of time passing, sending events,
and updating the panel in a synchronous manner.
EditorWindowUITestFixture<EditorWindowType>
Test fixture base class that creates an EditorWindow.
InspectorTestUtility
Utility class to create an Inspector for a given object.
StylesApplicator
Applies styles to UI in conjunction with the test fixtures.