Class UIElementsEventSystem
Handles input and sending events to UIElements Panel.
Inherited Members
Namespace: Unity.UIElements.Runtime
Assembly: solution.dll
Syntax
[AddComponentMenu("UIElements/Event System")]
public class UIElementsEventSystem : MonoBehaviour
Constructors
| Name | Description |
|---|---|
| UIElementsEventSystem() |
Properties
| Name | Description |
|---|---|
| inputOverride | Used to override the default input, when sending InputEvents or NavigationEvents. |
| isAppFocused | True if the application has the focus. Events are sent oinly if this flag is true. |
| sendIMGUIEvents | True if the EventSystem forwards IMGUI events (mouse and keyboard events). |
| sendInputEvents | True if the EventSystem creates events from changes in the Input state (mouse and touch events). |
| sendNavigationEvents | True if the EventSystem allows navigation events (move / submit / cancel). |