Class NavigationEventBase<T>
Navigation events abstract base class.
Inherited Members
EventBase<T>.TypeId()
EventBase<T>.Init()
EventBase<T>.GetPooled()
EventBase<T>.Dispose()
EventBase<T>.eventTypeId
EventBase.PreDispatch()
EventBase.PreDispatch(IPanel)
EventBase.PostDispatch()
EventBase.PostDispatch(IPanel)
Namespace: Unity.UIElements.Runtime
Assembly: solution.dll
Syntax
public abstract class NavigationEventBase<T> : EventBase<T>, IDisposable, INavigationEvent where T : NavigationEventBase<T>, new()
Type Parameters
| Name | Description |
|---|---|
| T |