Delegate TMP_Text.MissingCharacterEventCallback
Delegate for the OnMissingCharacter event called when the requested Unicode character is missing from the font asset.
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
public delegate void TMP_Text.MissingCharacterEventCallback(int unicode, int stringIndex, string text, FontAsset fontAsset, TMP_Text textComponent)
Parameters
Type |
Name |
Description |
int |
unicode |
The Unicode of the missing character.
|
int |
stringIndex |
The index of the missing character in the source string.
|
string |
text |
The source text that contains the missing character.
|
FontAsset |
fontAsset |
The font asset that is missing the requested characters.
|
TMP_Text |
textComponent |
The text component where the requested character is missing.
|
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