Class Slider.SliderEvent
A UnityEvent_1 raised when the slider value changes, passing the new value as a float.
Implements
Inherited Members
UnityEvent<float>.AddListener(UnityAction<float>)
UnityEvent<float>.RemoveListener(UnityAction<float>)
UnityEvent<float>.Invoke(float)
UnityEventBase.ToString()
Namespace: UnityEngine.UI
Assembly: UnityEngine.UI.dll
Syntax
[Serializable]
public class Slider.SliderEvent : UnityEvent<float>, ISerializationCallbackReceiver