Class MaskableGraphic.CullStateChangedEvent
A UnityEvent_1 fired when the graphic's cull state changes.
Implements
Inherited Members
UnityEvent<bool>.AddListener(UnityAction<bool>)
UnityEvent<bool>.RemoveListener(UnityAction<bool>)
UnityEvent<bool>.Invoke(bool)
UnityEventBase.ToString()
Namespace: UnityEngine.UI
Assembly: UnityEngine.UI.dll
Syntax
[Serializable]
public class MaskableGraphic.CullStateChangedEvent : UnityEvent<bool>, ISerializationCallbackReceiver