Class InputField.SubmitEvent
Implements
Inherited Members
UnityEvent<string>.AddListener(UnityAction<string>)
UnityEvent<string>.RemoveListener(UnityAction<string>)
UnityEvent<string>.Invoke(string)
UnityEventBase.ToString()
Namespace: UnityEngine.UI
Assembly: UnityEngine.UI.dll
Syntax
[Serializable]
public class InputField.SubmitEvent : UnityEvent<string>, ISerializationCallbackReceiver