Class TMPro_EventManager
Inheritance
TMPro_EventManager
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
public static class TMPro_EventManager
Fields
COLOR_GRADIENT_PROPERTY_EVENT
Declaration
public static readonly FastAction<Object> COLOR_GRADIENT_PROPERTY_EVENT
Field Value
COMPUTE_DT_EVENT
Declaration
public static readonly FastAction<object, Compute_DT_EventArgs> COMPUTE_DT_EVENT
Field Value
DRAG_AND_DROP_MATERIAL_EVENT
Declaration
public static readonly FastAction<GameObject, Material, Material> DRAG_AND_DROP_MATERIAL_EVENT
Field Value
FONT_PROPERTY_EVENT
Declaration
public static readonly FastAction<bool, Object> FONT_PROPERTY_EVENT
Field Value
MATERIAL_PROPERTY_EVENT
Declaration
public static readonly FastAction<bool, Material> MATERIAL_PROPERTY_EVENT
Field Value
RESOURCE_LOAD_EVENT
Declaration
public static readonly FastAction RESOURCE_LOAD_EVENT
Field Value
SPRITE_ASSET_PROPERTY_EVENT
Declaration
public static readonly FastAction<bool, Object> SPRITE_ASSET_PROPERTY_EVENT
Field Value
TEXTMESHPRO_PROPERTY_EVENT
Declaration
public static readonly FastAction<bool, Object> TEXTMESHPRO_PROPERTY_EVENT
Field Value
TEXTMESHPRO_UGUI_PROPERTY_EVENT
Declaration
public static readonly FastAction<bool, Object> TEXTMESHPRO_UGUI_PROPERTY_EVENT
Field Value
TEXT_CHANGED_EVENT
Declaration
public static readonly FastAction<Object> TEXT_CHANGED_EVENT
Field Value
TEXT_STYLE_PROPERTY_EVENT
Declaration
public static readonly FastAction<bool> TEXT_STYLE_PROPERTY_EVENT
Field Value
TMP_SETTINGS_PROPERTY_EVENT
Declaration
public static readonly FastAction TMP_SETTINGS_PROPERTY_EVENT
Field Value
Methods
ON_COLOR_GRADIENT_PROPERTY_CHANGED(Object)
Declaration
public static void ON_COLOR_GRADIENT_PROPERTY_CHANGED(Object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
ON_COMPUTE_DT_EVENT(object, Compute_DT_EventArgs)
Declaration
public static void ON_COMPUTE_DT_EVENT(object Sender, Compute_DT_EventArgs e)
Parameters
ON_DRAG_AND_DROP_MATERIAL_CHANGED(GameObject, Material, Material)
Declaration
public static void ON_DRAG_AND_DROP_MATERIAL_CHANGED(GameObject sender, Material currentMaterial, Material newMaterial)
Parameters
ON_FONT_PROPERTY_CHANGED(bool, Object)
Declaration
public static void ON_FONT_PROPERTY_CHANGED(bool isChanged, Object obj)
Parameters
ON_MATERIAL_PROPERTY_CHANGED(bool, Material)
Declaration
public static void ON_MATERIAL_PROPERTY_CHANGED(bool isChanged, Material mat)
Parameters
ON_RESOURCES_LOADED()
Declaration
public static void ON_RESOURCES_LOADED()
ON_SPRITE_ASSET_PROPERTY_CHANGED(bool, Object)
Declaration
public static void ON_SPRITE_ASSET_PROPERTY_CHANGED(bool isChanged, Object obj)
Parameters
ON_TEXTMESHPRO_PROPERTY_CHANGED(bool, Object)
Declaration
public static void ON_TEXTMESHPRO_PROPERTY_CHANGED(bool isChanged, Object obj)
Parameters
ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(bool, Object)
Declaration
public static void ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(bool isChanged, Object obj)
Parameters
ON_TEXT_CHANGED(Object)
Declaration
public static void ON_TEXT_CHANGED(Object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
ON_TEXT_STYLE_PROPERTY_CHANGED(bool)
Declaration
public static void ON_TEXT_STYLE_PROPERTY_CHANGED(bool isChanged)
Parameters
Type |
Name |
Description |
bool |
isChanged |
|
ON_TMP_SETTINGS_CHANGED()
Declaration
public static void ON_TMP_SETTINGS_CHANGED()
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