Class TMP_StyleSheet
Inheritance
TMP_StyleSheet
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
[Serializable]
[ExcludeFromPreset]
public class TMP_StyleSheet : ScriptableObject
Methods
GetStyle(int)
Get the Style for the given hash code value.
Declaration
public TMP_Style GetStyle(int hashCode)
Parameters
Type |
Name |
Description |
int |
hashCode |
Hash code of the style.
|
Returns
Type |
Description |
TMP_Style |
The style matching the hash code.
|
GetStyle(string)
Get the Style for the given name.
Declaration
public TMP_Style GetStyle(string name)
Parameters
Type |
Name |
Description |
string |
name |
The name of the style.
|
Returns
Type |
Description |
TMP_Style |
The style if found.
|
RefreshStyles()
Function to refresh the Style Dictionary.
Declaration
public void RefreshStyles()
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