Struct MarkToBaseAdjustmentRecord
A MarkToBaseAdjustmentRecord defines the positional adjustment between a base glyph and mark glyph.
Inherited Members
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
[Serializable]
public struct MarkToBaseAdjustmentRecord
Properties
baseGlyphAnchorPoint
The position of the anchor point of the base glyph.
Declaration
public GlyphAnchorPoint baseGlyphAnchorPoint { get; set; }
Property Value
Type | Description |
---|---|
GlyphAnchorPoint |
baseGlyphID
The index of the base glyph.
Declaration
public uint baseGlyphID { get; set; }
Property Value
Type | Description |
---|---|
uint |
markGlyphID
The index of the mark glyph.
Declaration
public uint markGlyphID { get; set; }
Property Value
Type | Description |
---|---|
uint |
markPositionAdjustment
The positional adjustment of the mark glyph relative to the anchor point of the base glyph.
Declaration
public MarkPositionAdjustment markPositionAdjustment { get; set; }
Property Value
Type | Description |
---|---|
MarkPositionAdjustment |