Interface IDropHandler
Interface to implement if you wish to receive OnDrop callbacks.
Namespace: UnityEngine.EventSystems
Assembly: UnityEngine.UI.dll
Syntax
public interface IDropHandler : IEventSystemHandler
Remarks
Criteria for this event is implementation dependent. For example see StandAloneInputModule.
Examples
using UnityEngine;
using UnityEngine.EventSystems;
public class DropMe : MonoBehaviour, IDropHandler
{
public void OnDrop(PointerEventData data)
{
if (data.pointerDrag != null)
{
Debug.Log ("Dropped object was: " + data.pointerDrag);
}
}
}
Methods
OnDrop(PointerEventData)
Called by a BaseInputModule on a target that can accept a drop.
Declaration
void OnDrop(PointerEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
PointerEventData | eventData |