Class RawImageEditor
Inherited Members
Editor.MoveNextTarget()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, InstantiateParameters)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.UI
Assembly: UnityEditor.UI.dll
Syntax
[CustomEditor(typeof(RawImage), true)]
[CanEditMultipleObjects]
public class RawImageEditor : GraphicEditor
Methods
GetInfoString()
Info String drawn at the bottom of the Preview
Declaration
public override string GetInfoString()
Returns
| Type | Description |
|---|---|
| string |
Overrides
HasPreviewGUI()
Allow the texture to be previewed.
Declaration
public override bool HasPreviewGUI()
Returns
| Type | Description |
|---|---|
| bool |
Overrides
OnEnable()
Declaration
protected override void OnEnable()
Overrides
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()
Overrides
OnPreviewGUI(Rect, GUIStyle)
Draw the Image preview.
Declaration
public override void OnPreviewGUI(Rect rect, GUIStyle background)
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | rect | |
| GUIStyle | background |