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    Class DesktopInputFieldTests

    Inheritance
    object
    BaseInputFieldTests
    DesktopInputFieldTests
    Implements
    IPrebuildSetup
    Inherited Members
    BaseInputFieldTests.m_PrefabRoot
    BaseInputFieldTests.CreateInputFieldAsset(string)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: InputfieldTests
    Assembly: UnityEngine.UI.Tests.dll
    Syntax
    public class DesktopInputFieldTests : BaseInputFieldTests, IPrebuildSetup

    Fields

    kPrefabPath

    Declaration
    protected const string kPrefabPath = "Assets/Resources/DesktopInputFieldPrefab.prefab"
    Field Value
    Type Description
    string

    Methods

    DoesNotFocusOnPointerClickWithRightOrMiddleButton()

    Declaration
    [UnityTest]
    public IEnumerator DoesNotFocusOnPointerClickWithRightOrMiddleButton()
    Returns
    Type Description
    IEnumerator

    FocusOnPointerClickWithLeftButton()

    Declaration
    [UnityTest]
    [UnityPlatform(exclude = new RuntimePlatform[] { RuntimePlatform.Switch })]
    public IEnumerator FocusOnPointerClickWithLeftButton()
    Returns
    Type Description
    IEnumerator

    OnetimeTearDown()

    Declaration
    [OneTimeTearDown]
    public void OnetimeTearDown()

    Setup()

    Declaration
    public void Setup()

    TearDown()

    Declaration
    [TearDown]
    public virtual void TearDown()

    TestSetup()

    Declaration
    [SetUp]
    public virtual void TestSetup()

    Implements

    UnityEngine.TestTools.IPrebuildSetup
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