Class TestableImage
Inheritance
TestableImage
Implements
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Global Namespace
Assembly: UnityEngine.UI.Tests.dll
Syntax
public class TestableImage : Image, ICanvasElement, IClippable, IMaskable, IMaterialModifier, ISerializationCallbackReceiver, ILayoutElement, ICanvasRaycastFilter
Fields
isGeometryUpdated
Declaration
public bool isGeometryUpdated
Field Value
Type | Description |
---|---|
bool |
isOnPopulateMeshCalled
Declaration
public bool isOnPopulateMeshCalled
Field Value
Type | Description |
---|---|
bool |
Methods
GenerateImageData(VertexHelper)
Declaration
public void GenerateImageData(VertexHelper vh)
Parameters
Type | Name | Description |
---|---|---|
VertexHelper | vh |
OnPopulateMesh(VertexHelper)
Update the UI renderer mesh.
Declaration
protected override void OnPopulateMesh(VertexHelper toFill)
Parameters
Type | Name | Description |
---|---|---|
VertexHelper | toFill |
Overrides
UpdateGeometry()
Call to update the geometry of the Graphic onto the CanvasRenderer.
Declaration
protected override void UpdateGeometry()