Class RectangleContainsScreenPointTest
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Global Namespace
Assembly: UnityEngine.UI.Tests.dll
Syntax
public class RectangleContainsScreenPointTest : MonoBehaviour
Methods
RectangleContainsScreenPoint_ReturnsTrue_ForAllPointsInTheRectangle()
Declaration
[Test]
public void RectangleContainsScreenPoint_ReturnsTrue_ForAllPointsInTheRectangle()
Setup()
Declaration
[SetUp]
public void Setup()
TearDown()
Declaration
[TearDown]
public void TearDown()