Class CanvasSizeCorrectInAwakeAndStartScript
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Global Namespace
Assembly: UnityEngine.UI.Tests.dll
Syntax
public class CanvasSizeCorrectInAwakeAndStartScript : MonoBehaviour
Properties
isAwakeCalled
Declaration
public bool isAwakeCalled { get; }
Property Value
Type | Description |
---|---|
bool |
isStartCalled
Declaration
public bool isStartCalled { get; }
Property Value
Type | Description |
---|---|
bool |
Methods
Awake()
Declaration
protected void Awake()
Start()
Declaration
protected void Start()