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    Struct TransportFunctionPointer<T>

    Convenience wrapper around a Burst function pointer. Should only be used when defining functions for custom INetworkPipelineStage implementations.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Networking.Transport
    Assembly: Unity.Networking.Transport.dll
    Syntax
    public struct TransportFunctionPointer<T> where T : Delegate
    Type Parameters
    Name Description
    T

    Type of the delegate.

    Constructors

    TransportFunctionPointer(T)

    Construct a wrapped function pointer from a delegate.

    Declaration
    public TransportFunctionPointer(T executeDelegate)
    Parameters
    Type Name Description
    T executeDelegate

    Delegate to wrap.

    Fields

    Ptr

    The actual Burst function pointer being wrapped.

    Declaration
    public readonly FunctionPointer<T> Ptr
    Field Value
    Type Description
    FunctionPointer<T>
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