docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ManagedNetworkInterfaceExtensions

    Extension methods to work with a managed INetworkInterface.

    Inheritance
    object
    ManagedNetworkInterfaceExtensions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Networking.Transport
    Assembly: Unity.Networking.Transport.dll
    Syntax
    public static class ManagedNetworkInterfaceExtensions

    Methods

    WrapToUnmanaged<T>(T)

    Creates an unmanaged wrapper for a managed INetworkInterface. Network interface are required to be unmanaged (e.g. Burst-compatible), but there are cases where this is impractical. This method allows creating an unmanaged version of a managed network interface, at the cost of a slight performance overhead.

    Declaration
    public static NetworkInterfaceUnmanagedWrapper<T> WrapToUnmanaged<T>(this T networkInterface) where T : INetworkInterface
    Parameters
    Type Name Description
    T networkInterface

    Interface instance to wrap.

    Returns
    Type Description
    NetworkInterfaceUnmanagedWrapper<T>

    Unmanaged wrapper instance for the network interface.

    Type Parameters
    Name Description
    T

    The type of the managed network interface.

    Exceptions
    Type Condition
    InvalidOperationException

    If the type network interface is already an unmanaged type.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)