docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class BaselibNetworkParameterExtensions

    Inheritance
    object
    BaselibNetworkParameterExtensions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Networking.Transport
    Assembly: Unity.Networking.Transport.dll
    Syntax
    public static class BaselibNetworkParameterExtensions

    Methods

    WithBaselibNetworkInterfaceParameters(ref NetworkSettings, int, int, uint)

    Declaration
    [Obsolete("To set receiveQueueCapacity and sendQueueCapacity parameters use WithNetworkConfigParameters()", false)]
    public static ref NetworkSettings WithBaselibNetworkInterfaceParameters(this ref NetworkSettings settings, int receiveQueueCapacity = 0, int sendQueueCapacity = 0, uint maximumPayloadSize = 0)
    Parameters
    Type Name Description
    NetworkSettings settings
    int receiveQueueCapacity
    int sendQueueCapacity
    uint maximumPayloadSize
    Returns
    Type Description
    NetworkSettings
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)