Enum StatusCode
Status codes that can be returned by many functions in the transport API.
Namespace: Unity.Networking.Transport.Error
Assembly: Unity.Networking.Transport.dll
Syntax
public enum StatusCode
Fields
Name | Description |
---|---|
NetworkArgumentMismatch | Obsolete. Will never be returned. |
NetworkDriverParallelForErr | Attempted to process the same connection in different jobs. |
NetworkHeaderInvalid | Obsolete. Will never be returned. |
NetworkIdMismatch | Connection is invalid. |
NetworkPacketOverflow | Packet is too large for the supported capacity. |
NetworkReceiveQueueFull | A message couldn't be received because the receive queue is full. This can only be returned through ReceiveErrorCode. |
NetworkSendHandleInvalid | The Unity.Collections.DataStreamWriter is invalid. |
NetworkSendQueueFull | Packet couldn't be sent because the send queue is full. |
NetworkSocketError | There was an error from the underlying low-level socket. |
NetworkStateMismatch | State of the connection is invalid for the operation requested. This is usually caused by an attempt to send on a connecting/closed connection. |
NetworkVersionMismatch | Connection is invalid. This is usually caused by an attempt to use a connection that has been already closed. |
Success | Operation completed successfully. |