Struct BaselibNetworkParameter
Assembly: Unity.Networking.Transport.dll
Syntax
[Obsolete("To set receiveQueueCapacity and sendQueueCapacity parameters use NetworkConfigParameter", false)]
public struct BaselibNetworkParameter : INetworkParameter
Fields
maximumPayloadSize
Declaration
public uint maximumPayloadSize
Field Value
receiveQueueCapacity
Declaration
public int receiveQueueCapacity
Field Value
sendQueueCapacity
Declaration
public int sendQueueCapacity
Field Value
Methods
Validate()
Checks if the values for all fields are valid. This method will be automatically called
when adding parameters to the NetworkSettings.
Declaration
Returns
Type |
Description |
bool |
True if the parameter is valid, false otherwise.
|
Implements