Field PacketJitterMs
Variance of the delay that gets added to all packets that pass through. For example, setting this value to 5 will result in the delay being a random value within 5 milliseconds of the value set with PacketDelayMs.
Namespace: Unity.Networking.Transport.Utilities
Assembly: solution.dll
Syntax
public int PacketJitterMs
Returns
Type | Description |
---|---|
int | Jitter in milliseconds. |