Struct ReliableUtility.RTTInfo
RTT (round-trip time) information tracked internally by the reliable pipeline stage. Can be read from the ReliableUtility.SharedContext, which itself can be obtained through the GetPipelineBuffers(NetworkPipeline, NetworkPipelineStageId, NetworkConnection, out NativeArray<byte>, out NativeArray<byte>, out NativeArray<byte>) method.
Inherited Members
Namespace: Unity.Networking.Transport.Utilities
Assembly: solution.dll
Syntax
public struct ReliableUtility.RTTInfo
Fields
Name | Description |
---|---|
LastRtt | RTT of the last packet acknowledged. |
ResendTimeout | Timeout used to resend unacknowledged packets. |
SmoothedRtt | Smoothed RTT of the last packets acknowledged. |
SmoothedVariance | Variance of the smoothed RTT. |