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    Field MinimumResendTime

    Minimum amount of time to wait before a reliable packet is resent if it's not been acknowledged. Default value is 64ms, which should be set lower if all connections are expected to be very good (RTT of 25ms or less).

    Namespace: Unity.Networking.Transport.Utilities
    Assembly: solution.dll
    Syntax
    public int MinimumResendTime
    Returns
    Type Description
    int

    Minimum resend time in milliseconds.

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