Field RelayConnectionTimeMS
Frequency at which the relay server will be pinged to maintain the connection alive. Should be set to less than 10 seconds (default is 3 seconds) since that's the time after which the relay server will sever the connection if there is no activity.
Namespace: Unity.Networking.Transport.Relay
Assembly: solution.dll
Syntax
public int RelayConnectionTimeMS
Returns
Type | Description |
---|---|
int | Frequency in milliseconds. |