docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method CompareTo

    CompareTo(RelayAllocationId)

    Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.

    Declaration
    public int CompareTo(RelayAllocationId other)
    Parameters
    Type Name Description
    RelayAllocationId other

    An object to compare with this instance.

    Returns
    Type Description
    int

    A value that indicates the relative order of the objects being compared. The return value has these meanings: Value Meaning Less than zero This instance precedes other in the sort order. Zero This instance occurs in the same position in the sort order as other. Greater than zero This instance follows other in the sort order.

    Implements
    IComparable<T>.CompareTo(T)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023