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    Struct ReceiveJobArguments

    Arguments used by receive jobs.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    public struct ReceiveJobArguments

    Fields

    Name Description
    ReceiveQueue

    A queue containing all the packets to be received.

    ReceiveResult

    The result of the receive operation.

    Time

    The current update time value.

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