Delegate NetworkPipelineStage.InitializeConnectionDelegate
Type of the method used to initialize connections.
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
public delegate void NetworkPipelineStage.InitializeConnectionDelegate(byte* staticInstanceBuffer, int staticInstanceBufferLength, byte* sendProcessBuffer, int sendProcessBufferLength, byte* recvProcessBuffer, int recvProcessBufferLength, byte* sharedProcessBuffer, int sharedProcessBufferLength)
Parameters
| Type | Name | Description |
|---|---|---|
| byte* | staticInstanceBuffer | |
| int | staticInstanceBufferLength | |
| byte* | sendProcessBuffer | |
| int | sendProcessBufferLength | |
| byte* | recvProcessBuffer | |
| int | recvProcessBufferLength | |
| byte* | sharedProcessBuffer | |
| int | sharedProcessBufferLength |