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    Delegate NetworkPipelineStage.InitializeConnectionDelegate

    Type of the method used to initialize connections.

    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    public delegate void NetworkPipelineStage.InitializeConnectionDelegate(byte* staticInstanceBuffer, int staticInstanceBufferLength, byte* sendProcessBuffer, int sendProcessBufferLength, byte* recvProcessBuffer, int recvProcessBufferLength, byte* sharedProcessBuffer, int sharedProcessBufferLength)
    Parameters
    Type Name Description
    byte* staticInstanceBuffer
    int staticInstanceBufferLength
    byte* sendProcessBuffer
    int sendProcessBufferLength
    byte* recvProcessBuffer
    int recvProcessBufferLength
    byte* sharedProcessBuffer
    int sharedProcessBufferLength
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    Generated by DocFX on 18 October 2023