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    Struct NetworkPacketReceiver

    Obsolete. Part of the old INetworkInterface API.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    [Obsolete("Use ReceiveJobArguments.ReceiveQueue instead", true)]
    public struct NetworkPacketReceiver

    Properties

    Name Description
    LastUpdateTime
    ReceiveErrorCode

    Methods

    Name Description
    AllocateMemory(ref int)
    AppendPacket(IntPtr, ref NetworkEndpoint, int, AppendPacketMode)
    IsAddressUsed(NetworkEndpoint)
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