docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Parse

    Parse(string, ushort, NetworkFamily)

    Parse the provided IP address and port. Prefer this method when parsing IP addresses and ports that are known to be good (e.g. hardcoded values).

    Declaration
    public static NetworkEndpoint Parse(string address, ushort port, NetworkFamily family = NetworkFamily.Ipv4)
    Parameters
    Type Name Description
    string address

    IP address to parse.

    ushort port

    Port number to parse.

    NetworkFamily family

    Address family of the provided address.

    Returns
    Type Description
    NetworkEndpoint

    Parsed endpoint, or a default value if couldn't parse successfully.

    In This Article
    • Parse(string, ushort, NetworkFamily)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023