docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property Listening

    Listening

    Whether the driver is listening for new connections (e.g. acting like a server). Use the Listen() method to start listening for new connections.

    Declaration
    public bool Listening { get; }
    Property Value
    Type Description
    bool

    True if the driver is listening, false otherwise.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023