Field maxFrameTimeMS
Maximum amount of time a single frame can advance timeout values. In this scenario, a frame is defined as the time between two ScheduleUpdate(JobHandle) calls. Useful when debugging to avoid connection timeouts.
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
public int maxFrameTimeMSReturns
| Type | Description | 
|---|---|
| int | Timeout in milliseconds. |