Using sample projects
The Unity Transport package comes with a Samples
folder containing simple assembly definitions and associated scenes that serve to illustrate basic aspects of the library.
These samples can be imported through the package manager window, when selecting the Unity Transport package. The pane on the right with the package's details contains a section with all the samples.
The following samples are provided with the package:
SimpleClientServer
Contains the code for the documentation section about creating a simple client and server.
JobifiedClientServer
Contains the code for the documentation section about creating a jobified client and server.
Ping
Implements a simple ping/pong service. The code shows how to take advantage of the Burst compiler and the job system.
RelayPing
This is re-write of the 'Ping' sample mentioned above that uses the Unity Relay service to connect players.