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    Struct NetworkEndPoint

    Obsolete. Should be automatically updated to NetworkEndpoint.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Networking.Transport
    Syntax
    [Obsolete("NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint", true)]
    public struct NetworkEndPoint
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