Struct UnreliableSequencedPipelineStage
The UnreliableSequencedPipelineStage is used to send unreliable packets in order.
Implements
Inherited Members
Namespace: Unity.Networking.Transport
Assembly: Unity.Networking.Transport.dll
Syntax
[BurstCompile]
public struct UnreliableSequencedPipelineStage : INetworkPipelineStage
Properties
StaticSize
Gets the value of the static size
Declaration
public int StaticSize { get; }
Property Value
| Type | Description |
|---|---|
| int |
Methods
StaticInitialize(byte*, int, NetworkSettings)
Statics the initialize using the specified static instance buffer
Declaration
public NetworkPipelineStage StaticInitialize(byte* staticInstanceBuffer, int staticInstanceBufferLength, NetworkSettings settings)
Parameters
| Type | Name | Description |
|---|---|---|
| byte* | staticInstanceBuffer | The static instance buffer |
| int | staticInstanceBufferLength | The static instance buffer length |
| NetworkSettings | settings | The net params |
Returns
| Type | Description |
|---|---|
| NetworkPipelineStage | The network pipeline stage |