Enum NetworkPacketReceiver.AppendPacketMode
Permits choosing between two ways of appending packets: via a copy or not.
Namespace: Unity.Networking.Transport
Assembly: Unity.Networking.Transport.dll
Syntax
[Flags]
public enum NetworkPacketReceiver.AppendPacketMode
  Fields
| Name | Description | 
|---|---|
| NoCopyNeeded | No Copy required when appending a packet  | 
      
| None | Append Packet via a copy, which is the default mode  |