This is the documentation for the Scripting APIs of this package.
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Unity.
Networking. Transport -
Baselib
Network Interface -
Baselib
Network Parameter -
Baselib
Network Parameter Extensions -
Common
Network Parameters Extensions -
Data
Stream Reader - Constructors
- Properties
-
Methods
-
Get
Bits Read -
Get
Bytes Read -
Get
Unsafe Read Only Ptr -
Read
Byte -
Read
Bytes -
Read
Fixed String -
Read
Fixed String128 -
Read
Fixed String32 -
Read
Fixed String4096 -
Read
Fixed String512 -
Read
Fixed String64 -
Read
Float -
Read
Int -
Read
Int Network Byte Order -
Read
Long -
Read
Packed Fixed String128Delta -
Read
Packed Fixed String32Delta -
Read
Packed Fixed String4096Delta -
Read
Packed Fixed String512Delta -
Read
Packed Fixed String64Delta -
Read
Packed Fixed String Delta -
Read
Packed Float -
Read
Packed Float Delta -
Read
Packed Int -
Read
Packed Int Delta -
Read
Packed Long -
Read
Packed Long Delta -
Read
Packed UInt -
Read
Packed UInt Delta -
Read
Packed ULong -
Read
Packed ULong Delta -
Read
Raw Bits -
Read
Short -
Read
Short Network Byte Order -
Read
UInt -
Read
UInt Network Byte Order -
Read
ULong -
Read
UShort -
Read
UShort Network Byte Order -
Seek
Set
-
Get
-
Data
Stream Writer - Constructors
- Properties
-
Methods
-
As
Native Array - Clear
- Flush
-
Write
Byte -
Write
Bytes -
Write
Fixed String128 -
Write
Fixed String32 -
Write
Fixed String4096 -
Write
Fixed String512 -
Write
Fixed String64 -
Write
Float -
Write
Int -
Write
Int Network Byte Order -
Write
Long -
Write
Packed Fixed String128Delta -
Write
Packed Fixed String32Delta -
Write
Packed Fixed String4096Delta -
Write
Packed Fixed String512Delta -
Write
Packed Fixed String64Delta -
Write
Packed Float -
Write
Packed Float Delta -
Write
Packed Int -
Write
Packed Int Delta -
Write
Packed Long -
Write
Packed Long Delta -
Write
Packed UInt -
Write
Packed UInt Delta -
Write
Packed ULong -
Write
Packed ULong Delta -
Write
Raw Bits -
Write
Short -
Write
Short Network Byte Order -
Write
UInt -
Write
UInt Network Byte Order -
Write
ULong -
Write
UShort -
Write
UShort Network Byte Order
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As
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Fragmentation
Pipeline Stage -
Fragmentation
Pipeline Stage. Frag Context -
INetwork
Interface -
INetwork
Parameter -
INetwork
Pipeline Stage -
IPCNetwork
Interface -
Inbound
Recv Buffer -
Inbound
Send Buffer -
Network
Compression Model -
Network
Config Parameter -
Network
Connection -
Network
Connection. State -
Network
Data Stream Parameter -
Network
Driver -
Network
Driver. Concurrent -
Network
End Point -
Network
Event -
Network
Event. Type -
Network
Family -
Network
Interface End Point -
Network
Interface Send Handle -
Network
Packet Receiver -
Network
Packet Receiver. Append Packet Mode -
Network
Parameter Constants -
Network
Pipeline -
Network
Pipeline Context -
Network
Pipeline Parameters Extensions -
Network
Pipeline Params -
Network
Pipeline Stage -
Network
Pipeline Stage. Initialize Connection Delegate -
Network
Pipeline Stage. Receive Delegate -
Network
Pipeline Stage. Requests -
Network
Pipeline Stage. Send Delegate -
Network
Pipeline Stage Collection -
Network
Pipeline Stage Id -
Network
Send Interface -
Network
Send Interface. Abort Send Message Delegate -
Network
Send Interface. Begin Send Message Delegate -
Network
Send Interface. End Send Message Delegate -
Network
Send Queue Handle -
Network
Settings -
Null
Pipeline Stage -
Queued
Send Message -
Reliable
Sequenced Pipeline Stage -
Send
Handle Flags -
Simulator
Pipeline Stage -
Simulator
Pipeline Stage In Send -
Transport
Function Pointer<T> -
Unreliable
Sequenced Pipeline Stage
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Baselib
-
Unity.
Networking. Transport. Error -
Unity.
Networking. Transport. Relay -
Unity.
Networking. Transport. Utilities -
Fixed
String Hex Ext -
Fragmentation
Stage Parameter Extensions -
Fragmentation
Utility -
Fragmentation
Utility. Parameters -
Native
List Ext -
Random
Helpers -
Reliable
Stage Parameter Extensions -
Reliable
Utility - Fields
-
Methods
-
Calculate
Processing Time -
Get
Local Packet Timer -
Get
Packet -
Get
Packet Information -
Get
Remote Packet Timer -
Initialize
Context -
Initialize
Process Context -
Process
Capacity Needed - Read
-
Read
Ack Packet - Release
-
Release
Or Resume Packets -
Resume
Receive -
Resume
Send -
Set
Header And Packet -
Set
Minimum Resend Time -
Set
Packet -
Shared
Capacity Needed -
Should
Send Ack -
Store
Receive Timestamp -
Store
Remote Receive Timestamp -
Store
Timestamp -
Try
Aquire - Write
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Write
Ack Packet
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Calculate
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Reliable
Utility. Context -
Reliable
Utility. Error Codes -
Reliable
Utility. Packet -
Reliable
Utility. Packet Header -
Reliable
Utility. Packet Information -
Reliable
Utility. Packet Timers -
Reliable
Utility. Packet Type -
Reliable
Utility. Parameter Constants -
Reliable
Utility. Parameters -
Reliable
Utility. RTTInfo -
Reliable
Utility. Shared Context -
Reliable
Utility. Statistics -
Sequence
Buffer Context -
Sequence
Helpers -
Simulator
Stage Parameter Extensions -
Simulator
Utility -
Simulator
Utility. Context -
Simulator
Utility. Delayed Packet -
Simulator
Utility. Parameters
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Fixed