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    Struct SimulatorUtility.Context

    Internal context of the simulator pipeline. Do not use.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport.Utilities
    Assembly: solution.dll
    Syntax
    public struct SimulatorUtility.Context

    Fields

    Name Description
    FuzzFactor
    FuzzOffset
    MaxPacketCount
    MaxPacketSize
    NextPacketTime
    PacketCount
    PacketDelayMs
    PacketDrop
    PacketDropCount
    PacketJitterMs
    Random
    RandomSeed
    ReadyPackets
    StatsTime
    WaitingPackets
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