Field ReceivedPackets
Context of received packets, last sequence ID received, and ackmask of received packets. Acked is not used. This is sent back to the remote peer in the header when sending.
Namespace: Unity.Networking.Transport.Utilities
Assembly: solution.dll
Syntax
public SequenceBufferContext ReceivedPackets
Returns
Type | Description |
---|---|
SequenceBufferContext |