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    Struct ReliableUtility.Parameters

    Parameters for the reliable pipeline stage.

    Implements
    INetworkParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport.Utilities
    Assembly: solution.dll
    Syntax
    public struct ReliableUtility.Parameters : INetworkParameter

    Fields

    Name Description
    WindowSize

    Maximum number of packets that can be in flight at a time.

    Methods

    Name Description
    Validate()

    Validate the settings.

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