Struct NetworkSettings
A list of the parameters that describe the network configuration.
Implements
Inherited Members
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
public struct NetworkSettings : IDisposable
Constructors
Name | Description |
---|---|
Network |
Creates a new NetworkSettings object using the provided allocator. If no Allocator is provided, Allocator.Temp will be used. |
Properties
Name | Description |
---|---|
Is |
If the settings have been created (e.g. not disposed). |
Methods
Name | Description |
---|---|
Add |
Adds a new parameter to the list. There must be only one instance per parameter type. |
Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
Try |
Try to get the parameter values for the specified type. |