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    Struct NetworkSendQueueHandle

    The network send queue handle

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    public struct NetworkSendQueueHandle

    Methods

    Name Description
    FromHandle()

    Create NativeQueue<T>.ParallelWriter from the internal handle

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