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    Enum NetworkPacketReceiver.AppendPacketMode

    Permits choosing between two ways of appending packets: via a copy or not.

    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    [Flags]
    public enum NetworkPacketReceiver.AppendPacketMode

    Fields

    Name Description
    NoCopyNeeded

    No Copy required when appending a packet

    None

    Append Packet via a copy, which is the default mode

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