Enum NetworkPacketReceiver.AppendPacketMode
Permits choosing between two ways of appending packets: via a copy or not.
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
[Flags]
public enum NetworkPacketReceiver.AppendPacketMode
Fields
Name | Description |
---|---|
NoCopyNeeded | No Copy required when appending a packet |
None | Append Packet via a copy, which is the default mode |