Struct NetworkInterfaceSendHandle
A handle to data that's going to be sent on an interface.
Inherited Members
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
public struct NetworkInterfaceSendHandle
Fields
Name | Description |
---|---|
capacity | Maximum capacity of the data buffer. |
data | Pointer to the data buffer. |
flags | Internal flags used by the driver (tracks who allocated the memory). |
id | Internal ID for this handle. |
size | Actual size of the data in the buffer. |