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    Struct BaselibNetworkParameter

    Network Parameters used to set queue and payload sizes for BaselibNetworkInterface

    Implements
    INetworkParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    public struct BaselibNetworkParameter : INetworkParameter

    Fields

    Name Description
    maximumPayloadSize

    The maximum payload size.

    receiveQueueCapacity

    The maximum number of receiving packets that the BaselibNetworkInterface can process in a single update iteration.

    sendQueueCapacity

    The maximum number of sending packets that the BaselibNetworkInterface can process in a single update iteration.

    Methods

    Name Description
    Validate()

    Validate the settings.

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