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    Struct NetworkSettings

    A list of the parameters that describe the network configuration.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Networking.Transport
    Syntax
    public struct NetworkSettings : IDisposable

    Constructors

    NetworkSettings(Allocator)

    Creates a new NetworkSettings object using the provided allocator. If no Allocator is provided, Allocator.Temp will be used.

    Declaration
    public NetworkSettings(Allocator allocator)
    Parameters
    Type Name Description
    Allocator allocator

    The allocator used for the parameters list. When Allocator.Temp is used, the settings are valid to use only during one frame.

    Properties

    IsCreated

    If the settings have been created (e.g. not disposed).

    Declaration
    public readonly bool IsCreated { get; }
    Property Value
    Type Description
    Boolean

    Methods

    AddRawParameterStruct<T>(ref T)

    Adds a new parameter to the list. There must be only one instance per parameter type.

    Declaration
    public void AddRawParameterStruct<T>(ref T parameter)
        where T : struct, INetworkParameter
    Parameters
    Type Name Description
    T parameter

    The parameter to add.

    Type Parameters
    Name Description
    T

    The type of INetworkParameter to add.

    Exceptions
    Type Condition
    ArgumentException

    Throws an argument exception if the paramter type is already in the list or if it contains invalid values.

    Dispose()

    Declaration
    public void Dispose()
    Implements
    IDisposable.Dispose()

    TryGet<T>(out T)

    Try to get the parameter values for the specified type.

    Declaration
    public bool TryGet<T>(out T parameter)
        where T : struct, INetworkParameter
    Parameters
    Type Name Description
    T parameter

    The stored parameter values.

    Returns
    Type Description
    Boolean

    Returns true if the parameter is in the paramaters list.

    Type Parameters
    Name Description
    T

    The type of the parameters to get.

    Extension Methods

    BaselibNetworkParameterExtensions.WithBaselibNetworkInterfaceParameters(ref NetworkSettings, Int32, Int32, UInt32)
    BaselibNetworkParameterExtensions.GetBaselibNetworkInterfaceParameters(ref NetworkSettings)
    CommonNetworkParametersExtensions.WithDataStreamParameters(ref NetworkSettings, Int32)
    CommonNetworkParametersExtensions.GetDataStreamParameters(ref NetworkSettings)
    CommonNetworkParametersExtensions.WithNetworkConfigParameters(ref NetworkSettings, Int32, Int32, Int32, Int32, Int32, Int32)
    CommonNetworkParametersExtensions.GetNetworkConfigParameters(ref NetworkSettings)
    NetworkPipelineParametersExtensions.WithPipelineParameters(ref NetworkSettings, Int32)
    NetworkPipelineParametersExtensions.GetPipelineParameters(ref NetworkSettings)
    FragmentationStageParameterExtensions.WithFragmentationStageParameters(ref NetworkSettings, Int32)
    FragmentationStageParameterExtensions.GetFragmentationStageParameters(ref NetworkSettings)
    ReliableStageParameterExtensions.WithReliableStageParameters(ref NetworkSettings, Int32)
    ReliableStageParameterExtensions.GetReliableStageParameters(ref NetworkSettings)
    SimulatorStageParameterExtensions.WithSimulatorStageParameters(ref NetworkSettings, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, UInt32)
    SimulatorStageParameterExtensions.GetSimulatorStageParameters(ref NetworkSettings)
    RelayParameterExtensions.WithRelayParameters(ref NetworkSettings, ref RelayServerData, Int32)
    RelayParameterExtensions.GetRelayParameters(ref NetworkSettings)
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