docs.unity3d.com
    Show / Hide Table of Contents

    Delegate NetworkPipelineStage.ReceiveDelegate

    The receive delegate

    Namespace: Unity.Networking.Transport
    Syntax
    public delegate void ReceiveDelegate(ref NetworkPipelineContext ctx, ref InboundRecvBuffer inboundBuffer, ref NetworkPipelineStage.Requests requests, int systemHeadersSize);
    Parameters
    Type Name Description
    NetworkPipelineContext ctx
    InboundRecvBuffer inboundBuffer
    NetworkPipelineStage.Requests requests
    Int32 systemHeadersSize
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023