Delegate NetworkPipelineStage.InitializeConnectionDelegate
The initialize connection delegate
Namespace: Unity.Networking.Transport
Syntax
public delegate void InitializeConnectionDelegate(byte *staticInstanceBuffer, int staticInstanceBufferLength, byte *sendProcessBuffer, int sendProcessBufferLength, byte *recvProcessBuffer, int recvProcessBufferLength, byte *sharedProcessBuffer, int sharedProcessBufferLength);
Parameters
Type | Name | Description |
---|---|---|
Byte* | staticInstanceBuffer | |
Int32 | staticInstanceBufferLength | |
Byte* | sendProcessBuffer | |
Int32 | sendProcessBufferLength | |
Byte* | recvProcessBuffer | |
Int32 | recvProcessBufferLength | |
Byte* | sharedProcessBuffer | |
Int32 | sharedProcessBufferLength |