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    Delegate NetworkPipelineStage.InitializeConnectionDelegate

    The initialize connection delegate

    Namespace: Unity.Networking.Transport
    Syntax
    public delegate void InitializeConnectionDelegate(byte *staticInstanceBuffer, int staticInstanceBufferLength, byte *sendProcessBuffer, int sendProcessBufferLength, byte *recvProcessBuffer, int recvProcessBufferLength, byte *sharedProcessBuffer, int sharedProcessBufferLength);
    Parameters
    Type Name Description
    Byte* staticInstanceBuffer
    Int32 staticInstanceBufferLength
    Byte* sendProcessBuffer
    Int32 sendProcessBufferLength
    Byte* recvProcessBuffer
    Int32 recvProcessBufferLength
    Byte* sharedProcessBuffer
    Int32 sharedProcessBufferLength
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